Ladder on W
Choose 1 to 7 stones on every step of 8 cells and climb: a free cell lifts you a step and raises the multiplier, a stone burns the stake. Cash out any time after the first step. 97% return for any strategy.
Stake
Stones per step
Internal game currency WIND Coins (W) only. Top-ups coming soon; withdrawals by request in your profile from 200 W (1 W = 1 ₽).
Stones, multipliers and the math
| Stones | Step chance | Steps | Multipliers by step |
|---|
How it is computed. A step has 8 cells, k of them are stones. The chance to pass a step is (8−k)/8, to reach step s — ((8−k)/8)^s. The multiplier after s steps is 0.97 × (8/(8−k))^s, so the average return of stopping at any step is ((8−k)/8)^s × 0.97 × (8/(8−k))^s = 97% — and 97% for any "when to cash out" strategy; house margin 3%. Payouts are rounded down to 0.0001 W.
10 steps; with 5, 6 and 7 stones 9, 6 and 4 steps are open so no multiplier passes the ×15,000 ceiling of every game (maximum: stake × 6614 with 5 stones, × 3973 with 6 and 7, × 993 with 4). The last step cashes out by itself.
The stones come from the server seed: its hash is shown when the round starts, the seed and all stones after the end. The browser does not know the stones before a move. After 15 minutes without a move the server refunds the stake (no step yet) or credits the current payout.
Verify the latest round
- Round ID
- Hash before the stake
- Seed after settlement
The server commits the seed before the stake and reveals it after settlement: the page repeats the hash and the result itself.
The latest settled round and the balance load again. A result is never created in the browser.